Doom

At Doom's Gate - Andrew Hulshult
🛈 Tips: We fixed a large number of bugs in open source libraries and even rewrote low-level code for floating-point operations, allowing many games that could not run properly before to run correctly.
Doom (1993)
id Software
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Doom is a 1993 first-person shooter game developed by id Software for MS-DOS. Players assume the role of a space marine, popularly known as Doomguy, fighting their way through hordes of invading demons from hell. Id began developing Doom after the release of their previous FPS, Wolfenstein 3D (1992). It emerged from a 3D game engine developed by John Carmack, who wanted to create a science fiction game inspired by Dungeons & Dragons and the films Evil Dead II and Aliens. The first episode, comprising nine levels, was distributed freely as shareware; the full game, with two further episodes, was sold via mail order.